Tre Stewart
Basecamp · 47.61°N · 122.33°W

Design leader.
Systems thinker.
Diagnostician.

I've spent 15+ years leading design at Alaska Airlines, Walmart, and American Airlines — building the teams and operating models that solve the problem behind the problem, at the scale of 18 million bags a year and 52 million users.

Currently Manager, Product Design · Alaska Airlines
Based Seattle, WA
Terrain 15+ years · 5 industries
Tre Stewart, Design Leader
You are here N · Basecamp
01 · Orientation

I don't lead with answers. I lead with questions.

Most design problems arrive with a diagnosis already attached — training issue, interface problem, adoption gap. My first move is to treat that diagnosis as a hypothesis, not a fact.

At Alaska Airlines, baggage scanning rates were underperforming. The org had already landed on an answer: training. Before we built anything, we asked a different question — what are the actual conditions our users are operating in? That question led to the tarmac. January. Gloves. Twenty minutes to turn an aircraft.

We investigated. We reframed. We aligned the team and the stakeholders around what the evidence showed — not what the brief said. Scanning went up 131%. That's the approach. Questions before answers. Shared understanding before solutions. The work is better when everyone is solving the same problem.

Read the terrain

Diagnose the systemic problem, not the surface one. Ask the question the room isn't asking yet.

Build the map

Operating models, governance, and rituals the team can run without me in the room.

Mark the waypoints

Decisions that compound. Rituals that outlast any single leader. Work that still matters in two years.

Guide the way back

Careers over deliverables. 0 attrition in 18 months. PIP to promotion-track. The team I build is the work that matters most.

02 · Featured work

Four expeditions, one throughline

Each started with a systemic problem no one had the operating model to solve. Framed as leadership challenges, not industry case studies.

03 · Journey

Where I've explored

Games, agencies, television, airlines, retail. Different terrain; same throughline — build systems that let teams move faster under chaos.

01 2013 — 2018
AT&T / DirecTV
Senior UX Designer

Cut design-to-handoff from 3 weeks to 48 hours. Early people leadership. High-visibility launches: Taylor Swift Now, Election 2020.

3 weeks → 48 hrs handoff · 45% efficiency gain

02 2018 — 2021
American Airlines
UX Design Manager, Airport Technology

Field observation revealed a decision problem, not an interface problem. 579 → 119 screens. 8× faster deployment. Touchless check-in shipped during COVID.

579 → 119 screens · +47% prepaid bag adoption

03 2021 — 2024
Walmart
Senior Product Designer, Identity

One sign-in for 80M+ users. Scaled verified phones from 11M to 52M. Surfaced an $864M GMV opportunity. -38% auth errors. +30% login success.

$864M GMV opportunity · 52M verified users

04 2024 → Present
Alaska Airlines
Manager, Product Design

23-person org, no Director, merger in motion. Built the operating model. Launched Jetstream 2.0. 0 attrition in 18 months. 131% scanning increase.

131% scanning increase · 18M scans/year

04 · What I bring

The gear

The short list. Each one has a longer story — ask, and I'll tell you about the time it mattered.

01Operating Model Design 02Cross-Functional Alignment 03Design Systems Governance 04Research-Driven Discovery 05People Development 06Design Ops & Rituals 07Stakeholder Alignment
Design
Figma · Miro
Research & Analytics
Pendo · UserTesting · Hotjar · Mixpanel
Delivery
JIRA · Asana · ADO
Credentials
Harvard Leadership Essentials · LUMA Institute · IDEO.org/Acumen HCD
05 · What I believe

Four words I manage against

01
People

Design leadership starts with understanding the conditions people are working in — not evaluating their output. Trust, clarity, and psychological safety aren't soft outcomes — they're the operating conditions that make everything else possible.

02
Process

Structure creates freedom. Clear intake, governance, and decision rights mean teams spend less time defending their work and more time doing it. The absence of process doesn't make teams faster — it makes them fragile.

03
Strategy

Every design decision is a business decision. My job is to connect the work to the outcomes that matter at the org level — and to frame design not as a service function but as a mechanism for reducing risk and unlocking growth.

04
Systems

The problem that arrives is rarely the real problem. Most delivery failures, team breakdowns, and missed metrics are symptoms of something upstream. I work at the constraint level — because that's the only place where solutions actually scale.

06 · Back at basecamp

Let's work together.

I'm open to Sr. Manager and Director of Product Design roles. If you're building something that needs a leader who investigates before building — and who builds the operating model that makes great work repeatable — I'd love to talk.

Or email directly: iamtrestewart@gmail.com

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